using IQIGame.Onigao.Framework;
using IQIGame.Onigao.Game;
using System;

namespace IQIGame.Onigao.GamePlay
{
    public class UD_NetTip : UIBaseData
    {
        public string content;
        public Action connectAction;
        public Action cancelAction;

        public static UD_NetTip NewFromPool()
        {
            return ClassPool<UD_NetTip>.Get();
        }

        public override void OnReset()
        {
            content = null;
            connectAction = null;
            cancelAction = null;
        }
    }
}
